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Mobile Learning and Commuting: Contextual Interview and Design of Mobile Scenarios

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HCI in Work and Learning, Life and Leisure (USAB 2010)

Part of the book series: Lecture Notes in Computer Science ((LNPSE,volume 6389))

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Abstract

This paper presents a case study on the design of mobile applications for on-line learning, based on the needs of its potential users. From the User-Centered Design (UCD) perspective and based on a qualitative approach, in-depth interviews have been held with students who carry out learning-related tasks in a commuting context, together with ethnographic observations of this context. The objective of this research was to understand the needs and requirements of students who learn on-line and who take advantage of their travel time to study or to carry out study-related tasks. Through the content analysis of the data gathered, the tasks carried out by students in a mobile context are contemplated, detecting their inconveniences and needs. From this analysis m-learning application scenarios have been built based on the potential users’ requirements.

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Gil-RodrĂ­guez, E.P., Rebaque-Rivas, P. (2010). Mobile Learning and Commuting: Contextual Interview and Design of Mobile Scenarios. In: Leitner, G., Hitz, M., Holzinger, A. (eds) HCI in Work and Learning, Life and Leisure. USAB 2010. Lecture Notes in Computer Science, vol 6389. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-16607-5_17

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  • DOI: https://doi.org/10.1007/978-3-642-16607-5_17

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-16606-8

  • Online ISBN: 978-3-642-16607-5

  • eBook Packages: Computer ScienceComputer Science (R0)

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