Abstract
We describe an ongoing collaboration with the District Six Museum, in Cape Town, aimed at designing a storytelling prototype for preserving personal experience narratives. We detail the design of an interactive virtual environment (VE) which was inspired by a three month ethnography of real-life oral storytelling. The VE places the user as an audience member in a virtual group listening to two storytelling agents capable of two forms of interactivity: (1) User Questions: users can input (via typing) questions to the agent; and (2) Exchange Structures: the agent poses questions for users to answer. Preliminary results suggest an overall positive user experience, especially for exchange structures. User questions, however, appear to require improvement.
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Ladeira, I., Marsden, G., Green, L. (2011). Designing Interactive Storytelling: A Virtual Environment for Personal Experience Narratives. In: Campos, P., Graham, N., Jorge, J., Nunes, N., Palanque, P., Winckler, M. (eds) Human-Computer Interaction – INTERACT 2011. INTERACT 2011. Lecture Notes in Computer Science, vol 6947. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-23771-3_32
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DOI: https://doi.org/10.1007/978-3-642-23771-3_32
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