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Elements of Game Theory, with Applications

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Dynamics of Hierarchical Systems

Part of the book series: Springer Series in Synergetics ((SSSYN,volume 25))

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Abstract

Mutual simulation between two hierarchical systems -in the present case two biological organisms -seldom proceeds in a straightforward way. Usually the conflicting interests of each of the two partners (each wishes to simulate successfully, i.e., to predict and ultimately control the opponent and at the same time, present the opponent with a random behavior which does not allow him to simulate in return) force them to wage a game.

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References

  1. A. Rapoport: Two-Person Game Theory, the Essential Ideas (University of Michigan Press, Ann Arbor 1966)

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© 1986 Springer-Verlag Berlin Heidelberg

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Nicolis, J.S. (1986). Elements of Game Theory, with Applications. In: Dynamics of Hierarchical Systems. Springer Series in Synergetics, vol 25. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-69692-3_5

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  • DOI: https://doi.org/10.1007/978-3-642-69692-3_5

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-69694-7

  • Online ISBN: 978-3-642-69692-3

  • eBook Packages: Springer Book Archive

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