Skip to main content

Clinical Experiences from Clinical Tests Experiments in the Context of Rehab@Home

  • Chapter
  • First Online:
Clinical Rehabilitation Experience Utilizing Serious Games

Abstract

Neurological disorders, such as post stroke or multiple sclerosis (MS), are among the most common causes of long-term disability in the general population. Limitations in mobility of persons post stroke or with multiple sclerosis (MS) frequently present with limitations in reaching and grasping and consequently impact their independence and health related quality of life [1]. Neurorehabilitation is aimed at reducing the limitations resulting from the neurological deficit. However, not all patients have access to continuous rehabilitation. That leads to non-optimal recovery and functionality. To address this lacuna in the offering of necessary rehabilitation, Rehab@Home a European 7th Framework funded project was carried out. The project group came from five different countries and from several diverse disciplines, both technical and clinical, in order to implement solutions aimed at improving use of the arms of persons with neurological disorders. The project aim was to provide a motivational technological solution for rehabilitation of the arms through the creation of Serious Games with the final aim of increasing participation in life situations and quality of life of the persons. The aim of this book chapter is to give an overview of how gaming has been applied to rehabilitation, the innovative solution of Rehab@Home and how the gaming platform developed has been applied to persons with neurological disorders in two different rehabilitation centres. Evaluation and treating- protocols, as well as results of the pilot efficacy study will be presented.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  • [1] Bertoni R, Lamers I, Chen CC, Feys P, Cattaneo D. Unilateral and bilateral upper limb dysfunction at body functions, activity and participation levels in people with multiple sclerosis. Mult Scler. 2015 Oct; 21(12): pp. 1566-1574.

    Google Scholar 

  • [2] Bullinger HJ, F.I.f.A.u. Organisation, and U.S.I.f.A.u. Technologiemanagement. Human Aspects in Computing: Design and use of interactive systems and work with terminals. Elsevier; 1991.

    Google Scholar 

  • [3] Goodkin DE, Hertsgaard D, Seminary J. Upper extremity function in multiple sclerosis: improving assessment sensitivity with boxandblock and ninehole peg tests. Arch Phys Med Rehabil. 1988 Oct; 69(10): pp. 850-854.

    Google Scholar 

  • [4] Jette 2009: https://www.ncbi.nlm.nih.gov/pubmed/19074618

  • [5] Jones KH, Ford DV, Jones PA, John A, Middleton RM, et al. (2013) How People with Multiple Sclerosis Rate Their Quality of Life: An EQ5D Survey via the UK MS Register. PLoS ONE 8(6): p. e65640.

    Google Scholar 

  • [6] Kim BR, Chun MH, Kim LS, Park JY. Effect of virtual reality on cognition in stroke patients. Ann Rehabil Med. 2011 Aug; 35(4): pp. 450-459.

    Google Scholar 

  • [7] Lin KC, Chuang LL, Wu CY, Hsieh YW, Chang WY. Responsiveness and validity of three dexterous function measures in stroke rehabilitation. J Rehabil Res Dev. 2010; 47(6): pp. 563-571.

    Google Scholar 

  • [8] Mathiowetz V, Kashman N, et al. Adult norms for the Nine Hole Peg Test Of Finger Dexterity. OTJR: Occupation, Participation and Health.1985; 5(1): pp. 24-38

    Google Scholar 

  • [9] Mathiowetz V, Volland G, Kashman N, Weber K. Adult norms for the Box and Block Test of manual dexterity. Am J Occup Ther. 1985 Jun; 39(6): pp. 386-391.

    Google Scholar 

  • [10] Proffitt RM, Alankus G, Kelleher CL, Engsberg JR. Use of computer games as an intervention for stroke. Top Stroke Rehabil. 2011 JulAug; 18(4): pp. 417-427.

    Google Scholar 

  • [11] Quinn L, Busse M, Dal BelloHaas V. Management of upper extremity dysfunction in people with Parkinson disease and Huntington disease: facilitating outcomes across the disease lifespan. J Hand Ther. 2013 AprJun; 26(2):c14854; quiz 155.

    Google Scholar 

  • [12] Robertson S and Robertson J. Mastering the Requirement process: getting requirements right. 3rd Edition. Pearson Education, Inc. 2013

    Google Scholar 

  • [13] Salter KL, Teasell RW, Foley NC, Jutai JW. Outcome assessment in randomized controlled trials of stroke rehabilitation. Am J Phys Med Rehabil. 2007 Dec; 86(12): pp. 1007-1012. Review.

    Google Scholar 

  • [14] Saposnik G, Levin M; Outcome Research Canada (SORCan) Working Group. Virtual reality in stroke rehabilitation: a metaanalysis and implications for clinicians. Stroke. 2011 May;42(5):1380Teasell R, Foley N, Salter K, Bhogal S, Jeffrey Jutai J, Speechley M. EVIDENCEBASED REVIEW OF STROKE REHABILITATION. Executive Summary (14th Edition) 2012. www.ebrsr.com

  • [15] Teasell R, Hussein N, McClure A, Meyer M. Stroke: More than a ‘brain attack’. Int J Stroke. 2014 Feb; 9(2): pp. 188-190.

    Google Scholar 

  • [16] Winstein CJ, Stein J, Arena R, Bates B, Cherney LR, Cramer SC, Deruyter F, Eng JJ, Fisher B, Harvey RL, Lang CE, MacKayLyons M, Ottenbacher KJ, Pugh S, Reeves MJ, Richards LG, Stiers W, Zorowitz RD; American Heart Association Stroke Council, Council on Cardiovascular and Stroke Nursing, Council on Clinical Cardiology, and Council on Quality of Care and Outcomes Research. Guidelines for Adult Stroke Rehabilitation and Recovery: A Guideline for Healthcare Professionals From the American Heart Association/American Stroke Association. Stroke. 2016 Jun; 47(6): pp. e98-e169.

    Google Scholar 

  • [17] Ware JE, Kosinski M, Keller SD. A 12Item ShortForm Health Survey: construction of scales and preliminary tests of reliability and validity. Med Care 34: pp. 220-233, 1996.

    Google Scholar 

  • [18] White GN, Cordato DJ, O’Rourke F, Mendis RL, Ghia D, Chan DKJ. Validation of the Stroke Rehabilitation Motivation Scale: a pilot study. Asian J Gerontol Geriatr 2012; 7: pp. 80–87.

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Johanna Jonsdottir .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2018 Springer Fachmedien Wiesbaden GmbH, part of Springer Nature

About this chapter

Check for updates. Verify currency and authenticity via CrossMark

Cite this chapter

Jonsdottir, J., Klein, W., Bertoni, R. (2018). Clinical Experiences from Clinical Tests Experiments in the Context of Rehab@Home. In: Lawo, M., Knackfuß, P. (eds) Clinical Rehabilitation Experience Utilizing Serious Games. Advanced Studies Mobile Research Center Bremen. Springer Vieweg, Wiesbaden. https://doi.org/10.1007/978-3-658-21957-4_8

Download citation

  • DOI: https://doi.org/10.1007/978-3-658-21957-4_8

  • Published:

  • Publisher Name: Springer Vieweg, Wiesbaden

  • Print ISBN: 978-3-658-21956-7

  • Online ISBN: 978-3-658-21957-4

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics