Abstract
Simulation of hand motions is a complicated task since its articulation makes complex movements with at least 27 degrees of freedom involving various constraints. A new approach to hand modeling, reflecting constraints of human hands, is presented. The validity of the presented model is verified through experiments to automatically recognize complex hand motions based on the model.
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© 1993 Springer Japan
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Lee, J., Kunii, T.L. (1993). Constraint-Based Hand Animation. In: Thalmann, N.M., Thalmann, D. (eds) Models and Techniques in Computer Animation. Computer Animation Series. Springer, Tokyo. https://doi.org/10.1007/978-4-431-66911-1_11
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DOI: https://doi.org/10.1007/978-4-431-66911-1_11
Publisher Name: Springer, Tokyo
Print ISBN: 978-4-431-66913-5
Online ISBN: 978-4-431-66911-1
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